v0.1.2 released!
April 27, 2022
Hi there!
v0.1.2 is out! Some notes on what changed:
- Relayout to 6” x 9”, made the font a bit smaller. If I print this, it’ll be hardcover, so there’s no sense staying too constrained.
- Made attribute changes as per this post.
- Made changes to the attribute spreads of the various Backgrounds to account for these changes. Each one now starts good at a unique combination of two Attributes.
- Made a major change to how combat turns work - it’s now PC goes, NPC goes, back and forth. Yet another step away from LUMEN.
- Added a bunch more weapons.
- Made tweaks to enemies and changed how they were formatted. Now, conditions for using each ability are less nebulous and more precise. (This is preparation for GMless stuff.)
- Changed formatting and terminology a bit so weapon/enemy ability entries are more concise.
- Other little things.
Also, I’ve enabled community copies! Including one for everyone who’d bought it up to this point - thanks so much for your support for a game in progress!
Until next time!
(Read the original on itch here!)