Hi there! As you can guess by the title, I’ve got two sets of news. I’ll start with the fun one, some minor updates.
Core Updates
Arc Mortar got a clause stating that its Harm isn’t reduced by anything that isn’t Armor or Shields. This is because of edge case interactions that came up such as Long Range Optics or the Interfering tag reducing Harm when used with it. (It also has Piercing by default so it typically ignores Shields in most cases, but that’s worded as such so there’s no confusion about interaction with things like Praetorian’s Tyrant Trait.)
Colossus type enemies got some clarification and additional guidance, and the indicators for number of parts are labeled as such now.
World Serpent got buffed and should be far more in line with the Consul.
Tangible rewards are suggested for each mission type instead of just being implied.
ACES HIGH updates
System Breakthrough got a wording fix (it said third instead of second because of how System tags used to work).
Tyrant Traits are explicitly noted to override wording of Ace traits, tags, or Systems when in conflict. Normally conflicts like this are biased towards Aces but Tyrants are supposed to be a special case that forces Aces to change tactics and this goes along with that.
Price update
APOCALYPSE FRAME is now $15 instead of $10. This is a reflection of how much more polished it is compared to its original release in addition to the free expansion bundled with it, which was not originally considered in the price. I’ve been considering doing this for awhile and finally decided to go for it. I’ll likely raise the price again later once it’s at v1.0 as well.
Since I kind of sprung this on people, it’ll be on sale for its original price of $10 until the end of February. And of course, I’ll be trickling in Community Copies as usual (130 claimed as of this post! Wild to think about.)