You can use your Bluesky account to reply to this post.
(Learn how this is implemented here.)
Last time I made a post about mechanics I talked about the Grid. Now I’m…still talking about The Grid, kind of! But it’s a different one this time.
Home-ship construction is something that had been on our minds since the beginning. Originally it was going to be kicked to the final version! But we had a lot of backer items created that we wanted and so this was a good opportunity to make an initial system out of it.
Your home-ship has 2 to 6 decks (2 by default, and you can construct more)[^1]. Each of these decks is a 6x6 grid, upon which you place buildings that have specific shapes. (Again, we’re not falling too far from the original concept.) So for example:
I see those hands up from future readers who are already familiar with Celestial Bodies: Empty space is not really a problem in the same way as it is for mechs. Relax.
We’ve categorized these structures into a few general types.
Because of all of these constraints, it’s very unlikely you’ll be able to add every structure to your home-ship. You’ll have to think about your priorities and decide what you want most.
That’s all for now!
How do you determine the rate of construction? Can you do things other than construction during downtime? Can you move structures once placed? Do we ever roll to hit a deck like it’s a mech? Those are questions answered by going too long and too off-topic for this but these questions have answers.
(Read the original on itch here!)
You can use your Bluesky account to reply to this post.
(Learn how this is implemented here.)