v1.1 released!
July 9, 2024
Hi there! v1.1 of Valiant Horizon is out!
This includes:
- Tweaked Create an Opening downward because it was Too Good By Far.
- Clarification of interaction of inverse with resist/vulnerable (it does the thing you’d expect and reverses the step to do less or more Harm respectively).
- Clarification on if moving to far counts as two near movements for the purpose of anything that cares (yes).
- Clarification on encounter composition and scaling: Upgraded composition to its own page with an example and some extra advice and dedicated an entire page to scaling to make it clear what’s going on there.
- A bunch of enemies stuff.
- Enemies can no longer use the same ability more than once in a turn.
- New enemy action type: Prepare, which gives them advantage on their next roll this round.
- Elites all have 2 abilities to account for the above. This should make them a bit more interesting to play against (and run) at higher tiers especially when they have 3+ actions.
- Fixed/tweaked a few enemy abilities while I was there.
- Pulled out the most important Narrator advice onto its own page.
- Character sheet is now in the document! As it should have been from the start, frankly.
Until next time!
(Read the original on itch here!)