v1.1 released!

v1.1 released!

July 9, 2024
itch devlog, valiant horizon

Hi there! v1.1 of Valiant Horizon is out!

This includes:

  • Tweaked Create an Opening downward because it was Too Good By Far.
  • Clarification of interaction of inverse with resist/vulnerable (it does the thing you’d expect and reverses the step to do less or more Harm respectively).
  • Clarification on if moving to far counts as two near movements for the purpose of anything that cares (yes).
  • Clarification on encounter composition and scaling: Upgraded composition to its own page with an example and some extra advice and dedicated an entire page to scaling to make it clear what’s going on there.
  • A bunch of enemies stuff.
    • Enemies can no longer use the same ability more than once in a turn.
    • New enemy action type: Prepare, which gives them advantage on their next roll this round.
    • Elites all have 2 abilities to account for the above. This should make them a bit more interesting to play against (and run) at higher tiers especially when they have 3+ actions.
    • Fixed/tweaked a few enemy abilities while I was there.
  • Pulled out the most important Narrator advice onto its own page.
  • Character sheet is now in the document! As it should have been from the start, frankly.

Until next time!

(Read the original on itch here!)