May 2, 2023
The Tower of Godfrey map (March)The Village of Plainswall map (April)Updating has been pretty spotty for reasons of "I wrote basically 150 pages of Game in these two months"! But as I had time to catch up on Month 4 and finalize it, here's my two.
The Tower of Godfrey A prison that was originally built to house Godfrey, a rune sorcerer who did something egregious that was lost to time.
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March 9, 2023
Well, "week" because it's actually for just March 1st through 5th. You know what I mean.
Wednesday, 3/1: This month I'm making The Tower of Godfrey, a prison that was originally built by the Academy to house Godfrey, a rune sorcerer who did something egregious that was lost to time. Over time, it was expanded outward to house other inhabitants. It's going to have two Region clocks: Time, a 12-segment clock that ticks with every action/point movement, and Alert, a 6-segment clock that ticks every time Time rolls over, every time a fight lasts 5+ rounds, or on specific events.
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February 28, 2023
January 30 through February 5th notebook entriesFebruary 6th through 12th entriesFebruary 13th through 19th entriesFebruary 20th through 26th entries
(Follow-up from here but I'll be summarizing it in the post below. This includes weeks 7 and 8 because I got lazy.)
We've got ourselves a 11-point region to round out February! A battle has proceeded for hundreds of years between the Fifth Regiment of the League of New Volinn (noted as Camp A above) and the Divine Order of Saint Amelia (Camp B).
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February 14, 2023
Feb 6-12 continued this trajectory.
Monday, 2/6: Point 5, the Camp A siege engine. If you get here, you can use it on any adjacent point - 4, 6, 7, or 9 - to (hopefully) instantly kill several enemies there. If you get a direct hit on the ballista at Point 7 (we'll get to it in a few days, but it prevents travel to/from point 7 except via point 9), it's destroyed.
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February 7, 2023
February 1-5 brought us the start of the Eternal Battlefield of Karus.
Wednesday, 2/1: Point 1, the Sanctuary. I didn't fuck up this time so it's first day. A stone altar sits here, largely untouched with time, with the inscription: "Pray for these warriors, that they may achieve victory over their foes for the cause of righteousness." (This is obviously talking about the eternal battle but also I'm doing a thing.
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January 31, 2023
Week 1, 2, 3
So this week, I pretty much just did cleanup.
Tweaked Saint Gratien a bit: reduced MD to 1 and Poise to 4, and changed Invocation of Sanctity (spell parry) to Invocation of Vigilance (can't be staggered). This makes him a much more approachable threat as a mage while still being dangerous. Added Dispositions to Points 5, 6, and 9. Added more formal descriptions to every point (except 1, which was pretty good).
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January 22, 2023
Week 1, 2
Day 22! At the end of this week, it's mostly all sketched out.
Monday, 1/16: Point (7), the shallows. Last week we defined Saint Gratien, the Major Threat of the area. This is where he is, shuffling around mindlessly. He can be attacked here, or potentially bypassed (Default Aggressive, 5-6 Occupied).
Tuesday, 1/17, Point (8), the detritus pile. A mountain of materiel and bodies, piled into the back corner of this area.
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January 15, 2023
Picture of my planner, week 2(Previous)
Day 15! Halfway through. Here's the daily for that:
Monday, 1/9: Point (1), the Sanctuary. (I'm going to be using the Sanctuaries to do two things. First is re-emphasize the Anointed's connection (via ritual) to the Church; second is to give some way to foreshadow some themes of the area. This is done from the description of it and a prayer set at each.) The place is new, but hastily-erected: it's half fallen apart.
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January 8, 2023
Pointmap from 1 to 9.A bunch of chicken scratch writing from January 2 to 8.(Previous)
So we're at day 8 for this Region. Here's the breakdown of what that looks like:
Thursday, 1/5: I wrote a new enemy (Scavenger) that I'm picturing as like somewhere between a hyena, wolf, and vulture. Tactics are to approach/surround (they have a very good move for this with Advance 4/Retreat 2) and pick off from there.
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January 4, 2023
The Delta Sinkhole entry as above, now with a little map.The Half-Dreg entry and two points, as well as two combat maps.Three entries so far. Map is going on that first grid for space reasons. I definitely didn't screw up and write Point 1 on Jan 9th already. Ignore that (1) on the map for now. Combat maps for fights go on the grid on the right (they're hexes in the actual game, but the way I have it set up is basically hexes).
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