General Update

Slight change of plans!

September 28, 2021
APOCALYPSE FRAME
General Update

Hi there! Sorry for the radio silence. I’ve been working at ACES HIGH and also preparing a different project (to be announced shortly)! ACES HIGH is basically done pre-editing in its current incarnation. But “current incarnation” is the key. I’ve been thinking about the core mechanics and I’m going to make a few major changes to how certain things work - something that’ll take things further away from core LUMEN and lean a little more some mecha concepts I wanted to emphasize. ...

First post! And later expectations.

August 13, 2021
APOCALYPSE FRAME
General Update

This is the first development log post for APOCALYPSE FRAME! Thanks for taking the time to read it, and thanks so much if you’ve purchased/downloaded the game. Please let me know what you think! v0.1 of the game was released! # A fully playable version of the game is released! It’s got enough content to last a group a good while, advice that will help a GM run both long-form and short-form games, and ideas to help spur creativity. ...