May 12, 2022
Hi there!
I made a small update to BURNOUT. If you’re already using it, there are no mechanical changes. Changes are as follows:
Correctly attributed the artist who made the background texture I used. Text size/spacing has been altered, it should make it a little easier to read. Fixed an outdated table in the epub version. That’s all for now, until next time!
(Read the original on itch here!)
December 21, 2021
Hi there! I’m going to highlight something that I think turned out pretty well with BURNOUT: the Fade check mechanic, which is the “primary” mechanical system of BURNOUT. It’s the thing that controls, well, the burning out of the Sunwell. I don’t think I’m anywhere close to the first person who’s done something like this, but I want to highlight something that worked because I think it’s a neat twist on the existing LUMEN dice mechanic as well as something that can produce a lot of interesting and diverse outcomes.
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