Combat without Combat
May 27, 2025
NULL_SPACE #
Liminal Void is has been consigned to the void. Well, the name has, anyway. Going forward, it will be called NULL_SPACE!
When I spoke about it last, I said both of the following:
(in the context of priorities for the game:) De-emphasize combat. Over each edition, the degree to which anyone can easily do combat has been relegated more fully to explicitly chosen weaponry and combat-ready outfits - which was the goal from the start, but at the time I’d been coming off of LUMEN so I was still kind of thinking in the combat-game sense.
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