February 21, 2026
What is the intended vibe of NULL_SPACE?
“Cyberpunk-esque”
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Shannon at
The Novel Gamemaster described NULL_SPACE on bluesky as having “a low-powered mothership feel but leaning towards more cyberpunk-esque rather than space horror”, and then I spent like twenty posts in a thread meandering on what I was trying to do with it. This is a paraphrase and extension of that thread.
...May 27, 2025
NULL_SPACE
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Liminal Void is has been consigned to the void. Well, the name has, anyway. Going forward, it will be called NULL_SPACE!

When I
spoke about it last, I said both of the following:
(in the context of priorities for the game:) De-emphasize combat. Over each edition, the degree to which anyone can easily do combat has been relegated more fully to explicitly chosen weaponry and combat-ready outfits - which was the goal from the start, but at the time I’d been coming off of LUMEN so I was still kind of thinking in the combat-game sense.
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