<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>The Demons of Volinn on Binary Star Games</title><link>https://binarystar.games/tags/the-demons-of-volinn/</link><description>Recent content in The Demons of Volinn on Binary Star Games</description><generator>Hugo</generator><language>en</language><lastBuildDate>Fri, 06 Nov 2026 09:37:25 -0500</lastBuildDate><atom:link href="https://binarystar.games/tags/the-demons-of-volinn/index.xml" rel="self" type="application/rss+xml"/><item><title>The Demons of Volinn, Part 1: Inspirations, Tendencies, Weird Little Guys</title><link>https://binarystar.games/posts/original-20261104-the-demons-of-volinn-part-1-inspirations-tendencies-weird-little-guys/</link><pubDate>Wed, 04 Nov 2026 12:20:00 -0500</pubDate><guid>https://binarystar.games/posts/original-20261104-the-demons-of-volinn-part-1-inspirations-tendencies-weird-little-guys/</guid><description>&lt;p>What if I actually told people about 
 &lt;a href="https://binary-star-games.itch.io/the-demons-of-volinn">the 19,000 word game that I dropped a week ago?&lt;/a> Would that be cool or what?&lt;/p>
&lt;p>Going into Minimalist Jam, I was floating a few ideas as to what to do, and had even outlined one. Then this idea hit me like a bullet and that was that, we were off to the races. So let&amp;rsquo;s actually talk about it now that I&amp;rsquo;ve caught my breath a bit.&lt;/p></description></item></channel></rss>