Ttrpg Design

Total//Effect core mechanic: a painfully thorough examination of every part of the 3d6

October 31, 2022
Ttrpg Design, Total//Effect

So this is my first public post/design blog/etc about a system I'm developing as a SRD/toolkit, Total//Effect. It includes a bunch of probability stuff at the end if you're into that, but I do sum up the important bits if you're not.

I'll start with my initial forays into the humble 3d6 (and the originator of some of these mechanics), 36th Way and LUMEN.


3d6 and 36th Way/LUMEN

Total//Effect's resolution is a kind of combination of two different resolution systems I've used in the past: 36th Way and LUMEN.

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